Given the following c program draw box-and-circle diagrams




















I referred lot of UML reference guide. In every guide, the final code generation is sonewhat missing. So, for a begineer it is unable to grab what will be the exact output generated. If this helps, then I can able to learn by working with it. Can you guide me in this? Hi, is there any uml reference book with sample codes for every concepts? As a begineer, its to work with it but, dont know how to approach this.

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Given the following C program, draw box-and-circle diagrams of the variables after each of the May 14 AM. Do you need an answer to a question different from the above? Ask your question! We want to correct this solution. Tell us more. Was the final answer of the question wrong? Connect and share knowledge within a single location that is structured and easy to search.

Following is what i have got for point 2. The newly allocated block should eventually be assigned an address of an int since X is a pointer to a pointer to an int. Next, allocate another small block. Lastly, assign 3 to z and change the value that x is pointing to, which will now be the address of z. Diagrammatically, where circles are variables with automatic storage duration i. This should clear your doubt.

The above statement says that the content of pointer x will be the address of y. So the pointer x is pointing to pointer y. The above statement says that the content of pointer x will be the address of z. So the pointer x is pointing to pointer z. Now lets try to access the values using above terminology. I'm not wholly familiar with this, but x is of type pointer-to-pointer-to-int - two layers of indirection.

Y is of type pointer-to-int - one layer.



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