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As Remaster, when asked to enter name new game complains text is too short when it is not. This game was reported previouslly as Playable with notes: Works perfectly as Remaster. Freezes at minigame selection as mini. Can add only numbers in Character creation. Rest works.

Requires Official Config there is an official config for the HD version. Some stages will Freeze. As Minis: it boots up, works dandy until you try a match. Then it places an icon in the lower left of the screen with the text, "UMD could not be read". Run too fast, but is playable. Does not work as Mini; stuck at first battle. Eboot resigned, update folder removed. Tested as a Remaster with English fan translation v1. Data Install will freeze the game. As remaster or minis -- freezes on "New game" intro.

Same issue on EU ver UCES After loading injected save game, "Village" works runs a little fast but freezes when starting a mission, so no play can ever be had.

Requires Custom Config to fix buttons. Requires Custom Config The game allows you to save, but it cannot open it because the menu glitches out. Convert to pkg and install on your PS3. The game runs too fast. Running in the school is twice faster than in the original. Despite that, it is still perfectly playable. Requires Custom Config to remap R and L buttons to the right stick. Remaster: Cannot save. Really speedy on menus, major random slowdowns during quests, NPC dialogues show no text.

Compression or not is the same. Minis does not work as well. Works as remaster. Included minis2. PBP compressed. BIN signed with seboot with '-tn' switch. Saves work. Using PrxEncrypter will yield in black screen at startup. Infrastructure play mode will freeze the PS3, requiring hard reset. Requires Custom Config to help with some of the framerate drops. Remaster method, black screen. Requires Custom Config to remap files.

Needs each game to be separated : in the iso, take out PWS1. Tested as a Minis. No audio in-game and no video playback. However, the actual gameplay is OK. Low fps, if launched as a remaster.

Minis or Remaster: FMV not working properly no freeze. Bad background when quicksaving. Crashes after the first cut-scene when you start a new game. Problem playing FMV sequences, though this doesn't cause game to freeze and background during quicksave is messed up. Tested Version 1. Works as Remaster. Didn't get as far as testing whether saves work. Requires Custom Config to reduce the lag. Laggy in some points.

Lag fix: Deactive voices on game settings. Tested as Remaster and Minis all 12 versions of the game in all languages, non of them works, all black screen. Works with a reduced speed as a Minis. Everything else works fine, no glitches. If launched as a remaster, the fps will be lower. For the most part it is working, the samples tend to get glitchy on a number of setups, and sound really bad. The game seem to work fine with some black texture glitching on the sky, etc. Game starts and menu shows, but scenario in stages is black.

Enemies' shots are not visible. Black screen. Works perfectly as a remaster. Supports loading custom made missions via savedata DLC as a singleplayer content. No issues or glitches at all. Requires Custom Config to fix unplayable issue, but still leaves flashlight issue. Compression used: No.

SAV temp Fix applied: Yes. Used untouched iso and resigned eboot.. Freezes as Remaster as well. Game starts, but black screen when going into 3D gameplay. Appears working up until you start a stage, where nothing but the HUD graphics display. Can't save game, "no memory stick duo found" message. The amount of free space on the PS3 needs to be 2GB or less. This is due to bad code in the game trying to calculate free space. If your PS3 has less then 2GB free space saves will work.

This one doesn't freeze after a fight. Works in Remaster Launcher. Game occasionally can crash in battle, sometimes the same battle on repeated occasions. Seems to be possible to eventually get past said problematic battles. Works with resigned EBOOT, runs at halved speed outside of battles, and nearly double speed during battles, character sprites randomly disappear outside of battles. Tales of Phantasia X doesn't work. Requires Custom Config to fix minor graphical glitches before battles. The most convenience and quick way is as simple as booting the game one time by pressing X button over the icon SFO has been loaded.

So in resume More details about SFO:[ [1] ]. Last solution can be rebuild data base by using the option "rebuild database" from the recovery menu this re-indexes all the files in the internall HDD , is long but can fix rare problems. From PS3 Developer wiki. Jump to: navigation , search. Reverse engineering. Other devices use memory cards and cartridges. However, PlayStation Portable has a memory card slot as well.

One of the reasons why it was a big hit is the major graphics improvements and raw power. The unit was able to push more advanced games and to be used as a device that can play movies, play music and surf the web. The device was ended in and a new version known as Vita was introduced. They share similar designs and features but Vita is more powerful and able to play more advanced games. PlayStation Portable was sold in 80 million copies during its lifespan and marked a major event in human history.

Many of us believe that this device is responsible for the ability to purchase and use handheld devices of the modern era that come with outstanding capabilities. View All Roms ». View All Emulators ».



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